Showing posts with label Scenarios. Show all posts
Showing posts with label Scenarios. Show all posts

Scenario: Bridges Over The River Mersey

Background: following the capture of Manchester, Royalist forces have launched a two-pronged offensive on Liverpool. The southern prong pushes along the M56 axis overrunning Republican positions at Stretton and Preston Brook with ease before swinging north into Runcorn to capture the strategically vital Runcorn-Widnes rail and road bridges across the Mersey and Manchester Ship Canal.

Their capture will allow the Royalists to push into south Merseyside and threaten the port-city of Liverpool. It is imperative for the Republican cause that the Royalists do not capture either bridge intact so they launch air strikes at the two bridges.


Rules: this scenario has been written with AirWar: C21 in mind.

Republican Forces: 4 x SEPECAT Jaguar GR.1B (player to assign bomb load), 4 x Hawk T.1A escort.

Royalist Forces: 3 x Harrier GR.5 (appear on even number roll on d6, roll once per turn until appear), 2 x Tornado F.3 ADV (appear on a 5 or 6 on d6, roll once per turn until appear), 3 x Blowpipe SAM AAA.


Victory conditions: the Republican Air Force must cause at least 50% damage to both bridges for a narrow victory, destroying them is a major victory.

Terrain: as per the map. Royalist AAA can only be deployed south of the bridges. Aircraft from either side can enter from whatever direction they wish.



Notes: both bridges are classified as large steel/concrete bridges with 15 damage points each.

Scenario: The Battle of Catthorpe Interchange

Background: Rebel Guards units are advancing up the M1 towards Leeds and the Royal Ordnance Factory. Having seen Loyalist Territorial troops brushed aside at Milton Keynes by the rebels, the Government swiftly moves elements of the loyal 2nd Parachute Regiment to positions around Catthorpe in an attempt to delay the rebel troops and allow stronger units to be moved into position to intercept the Guards before they seize the Royal Ordnance Factory.

Rules: this scenario has been written with Cold War Commander in mind.


Guards Battlegroup:

1 x CO
2 x HQ

2 x Guards Mech Inf Battalion each of:
6 x platoons in FV-432
1 x 81mm Mortar in FV-432
1 x Milan ATGW
1 x Blowpipe SAM
1 x Recce Scorpion

1 x FAO
3 x Abbot
1 x FAC (CV 6)
1 x Jaguar GR.1

Paratroop Battlegroup:

1 x CO
3 x HQ
6 x Para platoons in trucks (2 x LAW-80 upgrades)
2 x GPMG
2 x Milan ATGW
2 x 81mm mortars

1 x FAO
1 x 105mm w Land Rover 1 tonne

1 x FAC
1 x Harrier I

Victory Conditions: the victory conditions for scenario 5 (Breakthrough Attack) should be used.

Terrain: as per map. The Guards enter from the south and must exit to the north.


Notes: the command value of the Guards FAC is lower than normal as the loyalty of the RAF has not been confirmed and at this point they are less likely to side with the rebels.